RUN TIME VARIESStart with Sszark the Burning
Follow the route from Spider Forest, starting with Sszark the Burning. Clear nearby packs you can damage on the way.
- 01
Start hereSpider Forest waypoint; locate Spider Cavern
- 02
KillFind the Khalim’s Eye chest room and kill Sszark
- 03
OptionalClear Arachnid Lair only for its random packs and chest
- 04
Next runReset after the selected spider dungeon
For your Blizzard build
- Sszark the Burning is a guaranteed target on this route.
- The number of area changes depends on the detours you choose.
- Skip optional detours when you want a shorter run.
See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.
Area levels and monster pools
Checked area facts · Hell
These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.
Spider Forest
Base area levels: Normal 21 · Nightmare 49 · Hell 79.
- Jungle Hunter — Lightning immune.
- Sucker — Poison immune.
- Thorned Hulk — Cold immune.
- Fetish — Possible immunities across variants: lightning.
- Cloud Stalker — Lightning immune.
Arachnid Lair
Base area levels: Normal 21 · Nightmare 50 · Hell 85.
- Poison Spinner — Poison immune.
- Flame Spider — Fire immune.
- Fiend — Lightning immune.
- Giant Lamprey — Poison immune.
Spider Cavern
Base area levels: Normal 21 · Nightmare 50 · Hell 79.
- Poison Spinner — Poison immune.
- Flame Spider — Fire immune.
- Fiend — Lightning immune.
- Giant Lamprey — Poison immune.
Monster counts, clear times and rewards per hour have not been measured by this catalogue.
Game data 3.3.93847 · Resurrected