RUN TIME VARIESHunt champion and unique packs
Follow the route from Outer Cloister and look for monsters with blue or gold names.
- 01
Start hereOuter Cloister waypoint; backtrack through Monastery Gate to Tamoe Highland
- 02
Clear packsLocate The Pit and sweep Level 1 champion and unique packs
- 03
Clear packsDescend to Pit Level 2 and clear the compact final room
- 04
Next runReset after Level 2; there is no fixed named elite to chase
For your Blizzard build
- The main route focuses on monster packs; named enemies listed as optional are detours.
- Teleport helps with the 4 area changes on the full route.
See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.
Area levels and monster pools
Checked area facts · Hell
These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.
Tamoe Highland
Base area levels: Normal 8 · Nightmare 39 · Hell 69.
- Dark Stalker — Cold immune.
- Thorn Beast — No base immunity in this pool entry.
- Dark Lancer — Lightning immune.
- Returned Archer — Poison immune.
- Returned Mage — Fire immune.
Outer Cloister
Base area levels: Normal 9 · Nightmare 40 · Hell 70.
- Yeti — Cold immune.
- Black Rogue — Cold immune.
- Devilkin Shaman — Fire immune.
- Razor Spine — No base immunity in this pool entry.
Pit Level 1
Base area levels: Normal 7 · Nightmare 39 · Hell 85.
- Bone Warrior — Cold immune.
- Devilkin — Fire immune.
- Dark Stalker — Cold immune.
- Dark Archer — Lightning immune.
Pit Level 2
Base area levels: Normal 7 · Nightmare 40 · Hell 85.
- Bone Warrior — Cold immune.
- Devilkin — Fire immune.
- Dark Stalker — Cold immune.
- Dark Archer — Lightning immune.
Monastery Gate
Base area levels: Normal 8 · Nightmare 40 · Hell 70.
- Disfigured — Lightning immune.
- Dark Stalker — Cold immune.
- Returned Archer — Poison immune.
- Returned Mage — Lightning immune.
Monster counts, clear times and rewards per hour have not been measured by this catalogue.
Game data 3.3.93847 · Resurrected