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ACT 5 · HELL

Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught

Nihlathak's Temple · Halls of Anguish · Halls of Pain · Halls of Vaught

ROUTEDETAILS · NO SCORE YET
RUN TIME VARIES

Start with Nihlathak

Follow the route from Halls of Pain, starting with Nihlathak. Clear nearby packs you can damage on the way.

  1. Start hereHalls of Pain waypoint
  2. KillFind Halls of Vaught and kill Nihlathak
  3. Next runReset after Nihlathak

Selected route: Nihlathak from Halls of Pain.

Alternative: Pindleskin from Anya’s portal

This route is available only after rescuing Anya. Use her red portal for Pindleskin, then reset instead of crossing all three Halls.

  1. Start hereUse Anya’s red portal after rescuing her
  2. KillKill Pindleskin directly inside the temple
  3. Next runCollect Pindleskin’s drops and reset

For your Blizzard build

  • Nihlathak is a guaranteed target on this route.
  • Teleport helps with the 1 area change on the full route.

See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.

Area levels and monster pools

Checked area facts · Hell

These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.

Nihlathak's Temple

Base area levels: Normal 32 · Nightmare 63 · Hell 83.

No ordinary random monster pool is listed here. This does not rule out fixed encounters.

Halls of Anguish

Base area levels: Normal 33 · Nightmare 63 · Hell 83.

  • Prowling Dead — Cold immune.
  • Night Lord — Lightning immune.
  • Death Brigadier — Cold immune.
  • Returned — Lightning and poison immune.
  • Tomb Creeper — Cold immune.
  • Devilkin Shaman — No base immunity in this pool entry.
  • Scarab — Lightning immune.
  • Flayer — Fire immune.
  • Horror Mage — No base immunity in this pool entry.
  • Temple Guard — Lightning immune.
Halls of Pain

Base area levels: Normal 34 · Nightmare 64 · Hell 84.

  • Night Lord — Lightning immune.
  • Infidel — Cold immune.
  • Temple Guard — Lightning immune.
  • Blood Clan — Fire immune.
  • Razor Spine — Lightning immune.
  • Guardian — Magic immune.
  • Flayer — Fire immune.
  • Hierophant — No base immunity in this pool entry.
  • Grotesque — Cold immune.
  • Blood Maggot — Lightning and poison immune.
Halls of Vaught

Base area levels: Normal 36 · Nightmare 64 · Hell 84.

  • Slayer — Cold immune.
  • Hell Temptress — Physical immune.
  • Wretched Defiler — Poison immune.
  • Prowling Dead — Cold immune.
  • Ghost — Physical and poison immune.
  • Arach — Fire immune.
  • Returned Archer — Poison immune.
  • Flayer Shaman — Fire immune.
  • Night Marauder — Physical and poison immune.
  • Tomb Viper — Lightning and poison immune.

Monster counts, clear times and rewards per hour have not been measured by this catalogue.

Game data 3.3.93847 · Resurrected

What to clear with Blizzard

Include champion and unique packs, plus bosses on the selected route. Their drop pools differ; use the item finder for a particular item rather than assuming every enemy can drop it.

Follow the named targets in route order and clear nearby packs your attacks can hurt. Optional targets can be skipped.

Nihlathak's Temple · Hell

No ordinary monster pool is listed for this area. Fixed encounters may still occur.

Halls of Anguish · Hell

Prowling Dead, Death Brigadier, Tomb Creeper: Skip unless you can break the immunity or use another damage type.

Night Lord, Returned, Devilkin Shaman, Scarab, Flayer, Horror Mage, Temple Guard: Use cold damage.

Halls of Pain · Hell

Night Lord, Temple Guard, Blood Clan, Razor Spine, Guardian, Flayer, Hierophant, Blood Maggot: Use cold damage.

Infidel, Grotesque: Skip unless you can break the immunity or use another damage type.

Halls of Vaught · Hell

Slayer, Prowling Dead: Skip unless you can break the immunity or use another damage type.

Hell Temptress, Wretched Defiler, Ghost, Arach, Returned Archer, Flayer Shaman, Night Marauder, Tomb Viper: Use cold damage.

These suggestions use ordinary monster immunities for the selected difficulty and your build’s listed damage types. A damage type may require another skill, a corpse or a particular target type. They do not guarantee a fast or safe kill. Named enemies and unique modifiers can differ; check immunities in-game. Immunity-breaking gear and mercenary damage are not assumed.
THIS AREA

Items to look for

Hell · While this area is terrorized. Assumes you created the game at level 92.

Hunt champion and unique packs in Nihlathak's Temple, Halls of Anguish, Halls of Pain, and Halls of Vaught. Look for monsters with blue or gold names.

Show 11 more items

Search the full item database →

These are examples of unique items that can drop, not guaranteed rewards or a full loot list. Other high-level Hell Terror Zones share these items. Named bosses and chests have different drop rules; only the enemies named above are covered. Identify gold items to see what you found. We do not calculate drop chances.

About these drops
HOW WE KNOWRun times, scores, and links

Scores are rough guide estimates. Run times and rewards per hour have not been measured. Zone names and named routes come from the links below.