RUN TIME VARIESStart with Dark Elder
Follow the route from Lost City, starting with Dark Elder. Clear nearby packs you can damage on the way.
- 01
Start hereLost City waypoint
- 02
KillSweep the outdoor route for Dark Elder
- 03
OptionalEnter Ancient Tunnels for random champion and unique packs; there is no fixed named target
- 04
OptionalEnter Claw Viper Temple for Fangskin at the Level 2 altar
- 05
Next runReset after the chosen dungeon branch
For your Blizzard build
- Dark Elder is a guaranteed target on this route.
- The number of area changes depends on the detours you choose.
- Skip optional detours when you want a shorter run.
See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.
Area levels and monster pools
Checked area facts · Hell
These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.
Lost City
Base area levels: Normal 17 · Nightmare 46 · Hell 77.
- Plague Bearer — Magic immune.
- Marauder — Cold immune.
- Tomb Creeper — Fire immune.
- Night Tiger — Lightning immune.
- Night Slinger — No base immunity in this pool entry.
Valley of Snakes
Base area levels: Normal 18 · Nightmare 46 · Hell 77.
- Claw Viper — Cold immune.
- Salamander — Cold immune.
- Embalmed — Poison immune.
- Guardian — Magic and fire immune.
Claw Viper Temple Level 1
Base area levels: Normal 14 · Nightmare 47 · Hell 82.
- Claw Viper — Cold immune.
- Salamander — Cold immune.
- Embalmed — Poison immune.
- Guardian — Magic and fire immune.
Claw Viper Temple Level 2
Base area levels: Normal 14 · Nightmare 47 · Hell 83.
- Claw Viper — Cold immune.
- Salamander — Cold immune.
- Embalmed — Poison immune.
- Guardian — Magic and fire immune.
Ancient Tunnels
Base area levels: Normal 17 · Nightmare 46 · Hell 85.
- Plague Bearer — Magic immune.
- Invader — Fire immune.
- Embalmed — Poison immune.
- Horror Mage — Lightning immune.
Monster counts, clear times and rewards per hour have not been measured by this catalogue.
Game data 3.3.93847 · Resurrected