TerrorWise
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ACT ? · HELL

Frozen Tundra and Infernal Pit

Frozen Tundra · Infernal Pit

ROUTEDETAILS · NO SCORE YET
RUN TIME VARIES

Hunt champion and unique packs

Follow the route from Frozen Tundra and look for monsters with blue or gold names.

  1. Start hereFrozen Tundra waypoint
  2. Clear packsSweep the open Tundra around the waypoint for champion and unique packs
  3. OptionalEnter Infernal Pit for a compact dungeon clear when the entrance is found
  4. Next runReset when there are few monsters left; there is no fixed named monster to chase

For your Blizzard build

  • The main route focuses on monster packs; named enemies listed as optional are detours.
  • The number of area changes depends on the detours you choose.
  • Skip optional detours when you want a shorter run.

See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.

Area levels and monster pools

Checked area facts · Hell

These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.

Frozen Tundra

Base area levels: Normal 27 · Nightmare 60 · Hell 81.

  • Crush Beast — Fire immune.
  • Demon Rascal — Fire immune.
  • Death Berserker — Physical immune.
  • Hell Spawn — Fire immune.
  • Blood Temptress — Poison immune.
  • Bone Archer — Poison immune.
  • Carrion Bird — Poison immune.
  • Returned Mage — Lightning and poison immune.
  • Death Clan — Cold immune.
  • Saber Cat — No base immunity in this pool entry.
Infernal Pit

Base area levels: Normal 39 · Nightmare 62 · Hell 85.

  • Demon Trickster — Fire immune.
  • Blood Boss — Cold immune.
  • Balrog — Fire immune.
  • Salamander — Fire immune.
  • Night Lord — Lightning immune.
  • Hell Witch — Cold immune.
  • Blood Lord — Cold immune.
  • Stygian Doll — Fire immune.
  • Unholy Corpse — Poison immune.
  • Oblivion Knight — Cold immune.

Monster counts, clear times and rewards per hour have not been measured by this catalogue.

Game data 3.3.93847 · Resurrected

What to clear with Blizzard

Include champion and unique packs, plus bosses on the selected route. Their drop pools differ; use the item finder for a particular item rather than assuming every enemy can drop it.

Follow the pack-clearing route; named enemies marked optional are detours.

Frozen Tundra · Hell

Crush Beast, Demon Rascal, Death Berserker, Hell Spawn, Blood Temptress, Bone Archer, Carrion Bird, Returned Mage, Saber Cat: Use cold damage.

Death Clan: Skip unless you can break the immunity or use another damage type.

Infernal Pit · Hell

Demon Trickster, Balrog, Salamander, Night Lord, Stygian Doll, Unholy Corpse: Use cold damage.

Blood Boss, Hell Witch, Blood Lord, Oblivion Knight: Skip unless you can break the immunity or use another damage type.

These suggestions use ordinary monster immunities for the selected difficulty and your build’s listed damage types. A damage type may require another skill, a corpse or a particular target type. They do not guarantee a fast or safe kill. Named enemies and unique modifiers can differ; check immunities in-game. Immunity-breaking gear and mercenary damage are not assumed.
THIS AREA

Items to look for

Hell · While this area is terrorized. Assumes you created the game at level 92.

Hunt champion and unique packs in Frozen Tundra and Infernal Pit. Look for monsters with blue or gold names.

Show 11 more items

Search the full item database →

These are examples of unique items that can drop, not guaranteed rewards or a full loot list. Other high-level Hell Terror Zones share these items. Named bosses and chests have different drop rules; only the enemies named above are covered. Identify gold items to see what you found. We do not calculate drop chances.

About these drops
HOW WE KNOWRun times, scores, and links

Scores are rough guide estimates. Run times and rewards per hour have not been measured. Zone names and named routes come from the links below.