RUN TIME VARIESStart with Bloodwitch the Wild
Follow the route from Halls of the Dead Level 2, starting with Bloodwitch the Wild. Clear nearby packs you can damage on the way.
- 01
Start hereHalls of the Dead Level 2 waypoint
- 02
KillDescend to Level 3 and kill Bloodwitch at the cube chest
- 03
Next runReset after the chest room
For your Blizzard build
- Bloodwitch the Wild is a guaranteed target on this route.
- Teleport helps with the 1 area change on the full route.
See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.
Area levels and monster pools
Checked area facts · Hell
These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.
Dry Hills
Base area levels: Normal 15 · Nightmare 44 · Hell 76.
- Cave Leaper — Cold immune.
- Saber Cat — Fire immune.
- Undead Scavenger — Lightning immune.
- Spear Cat — No base immunity in this pool entry.
Halls of the Dead Level 1
Base area levels: Normal 12 · Nightmare 44 · Hell 79.
- Decayed — Poison immune.
- Hollow One — Lightning immune.
- Desert Wing — Fire immune.
- Spear Cat — Cold immune.
Halls of the Dead Level 2
Base area levels: Normal 13 · Nightmare 45 · Hell 81.
- Decayed — Poison immune.
- Hollow One — Lightning immune.
- Desert Wing — Fire immune.
- Spear Cat — Cold immune.
Halls of the Dead Level 3
Base area levels: Normal 13 · Nightmare 45 · Hell 82.
- Decayed — Poison immune.
- Hollow One — Lightning immune.
- Desert Wing — Fire immune.
- Spear Cat — Cold immune.
Monster counts, clear times and rewards per hour have not been measured by this catalogue.
Game data 3.3.93847 · Resurrected