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ACT 1 · HELL

Inner Cloister, Cathedral & Catacombs

Inner Cloister · Cathedral · Catacombs Level 1 · Catacombs Level 2 · Catacombs Level 3 · Catacombs Level 4

75B ESTIMATE FOR YOUR BUILD
RUN TIME VARIES

Start with Andariel

Follow the route from Catacombs Level 2, starting with Andariel. Clear nearby packs you can damage on the way.

  1. Start hereCatacombs Level 2 waypoint
  2. OptionalBacktrack to the Cathedral altar for Bone Ash
  3. BossAndariel
  4. Next runLoot and reset; skip dead-end full clears

For your Blizzard build

  • Andariel is a guaranteed target on this route.
  • Some monsters here resist your cold damage completely. Use an attack that can hurt them or skip those packs.
  • The number of area changes depends on the detours you choose.
  • Skip optional detours when you want a shorter run.

This plan uses the route, your build and your goal. Run times and rewards per hour have not been measured.

Area levels and monster pools

Checked area facts · Hell

These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.

Cathedral

Base area levels: Normal 11 · Nightmare 42 · Hell 72.

  • Tainted — Lightning immune.
  • Wraith — Physical immune.
  • Dark Shaman — Fire immune.
Catacombs Level 1

Base area levels: Normal 11 · Nightmare 42 · Hell 72.

  • Tainted — Lightning immune.
  • Dark Shaman — Fire immune.
  • Rat Man — Fire immune.
Catacombs Level 2

Base area levels: Normal 11 · Nightmare 42 · Hell 73.

  • Tainted — Lightning immune.
  • Dark Shaman — Fire immune.
  • Arach — Fire immune.
Catacombs Level 3

Base area levels: Normal 12 · Nightmare 43 · Hell 73.

  • Ghoul — Fire immune.
  • Afflicted — Lightning immune.
  • The Banished — Cold immune.
Catacombs Level 4

Base area levels: Normal 12 · Nightmare 43 · Hell 73.

  • Ghoul — Fire immune.
  • Afflicted — Lightning immune.
Inner Cloister

Base area levels: Normal 10 · Nightmare 41 · Hell 72.

  • Dark One — Fire immune.
  • Black Archer — Lightning immune.
  • Bone Mage — Lightning immune.

Monster counts, clear times and rewards per hour have not been measured by this catalogue.

Game data 3.3.93847 · Resurrected

What to clear with Blizzard

Include champion and unique packs, plus bosses on the selected route. Their drop pools differ; use the item finder for a particular item rather than assuming every enemy can drop it.

Follow the named targets in route order and clear nearby packs your attacks can hurt. Optional targets can be skipped.

Cathedral · Hell

Tainted, Wraith, Dark Shaman: Use cold damage.

Catacombs Level 1 · Hell

Tainted, Dark Shaman, Rat Man: Use cold damage.

Catacombs Level 2 · Hell

Tainted, Dark Shaman, Arach: Use cold damage.

Catacombs Level 3 · Hell

Ghoul, Afflicted: Use cold damage.

The Banished: Skip unless you can break the immunity or use another damage type.

Catacombs Level 4 · Hell

Ghoul, Afflicted: Use cold damage.

Inner Cloister · Hell

Dark One, Black Archer, Bone Mage: Use cold damage.

These suggestions use ordinary monster immunities for the selected difficulty and your build’s listed damage types. A damage type may require another skill, a corpse or a particular target type. They do not guarantee a fast or safe kill. Named enemies and unique modifiers can differ; check immunities in-game. Immunity-breaking gear and mercenary damage are not assumed.
THIS AREA

Items to look for

Hell · While this area is terrorized. Assumes you created the game at level 92.

Hunt champion and unique packs in Inner Cloister, Cathedral & Catacombs. Look for monsters with blue or gold names. Andariel can also drop these items at this game level.

Show 11 more items

Search the full item database →

These are examples of unique items that can drop, not guaranteed rewards or a full loot list. Other high-level Hell Terror Zones share these items. Named bosses and chests have different drop rules; only the enemies named above are covered. Identify gold items to see what you found. We do not calculate drop chances.

About these drops
HOW WE KNOWRun times, scores, and links

Scores are rough guide estimates. Run times and rewards per hour have not been measured. Zone names and named routes come from the links below.