TerrorWise
← Zone atlas
ACT 1 · HELL

Barracks and Jail

Barracks · Jail

ROUTEDETAILS · NO SCORE YET
RUN TIME VARIES

Start with The Smith and Pitspawn Fouldog

Follow the route from Jail Level 1, starting with The Smith and Pitspawn Fouldog. Clear nearby packs you can damage on the way.

  1. Start hereJail Level 1 waypoint
  2. KillBacktrack to the Barracks forge for the Smith
  3. KillReturn through Jail Level 1 and descend for Pitspawn Fouldog
  4. Next runReset after Pitspawn; go deeper into the Jail only if you want to clear more monsters

For your Blizzard build

  • The Smith and Pitspawn Fouldog are guaranteed targets on this route.
  • Teleport helps with the 3 area changes on the full route.

See the checked area facts for base levels and listed monster pools. Fixed encounters and extra unique modifiers can differ. Clear times and rewards per hour are not measured, so rewards and safety are not rated.

Area levels and monster pools

Checked area facts · Hell

These are areas covered by this guide; check in-game which are terrorized. Base area levels are shown before terrorization. The listed monster families are possible spawns, not a count of monsters you will find. Fixed encounters, spawned minions and extra unique modifiers are separate.

Barracks

Base area levels: Normal 9 · Nightmare 40 · Hell 70.

  • Black Rogue — Cold immune.
  • Death Clan — No base immunity in this pool entry.
  • Devilkin Shaman — Fire immune.
  • Bone Archer — Poison immune.
  • Bone Mage — Fire immune.
Jail Level 1

Base area levels: Normal 10 · Nightmare 41 · Hell 71.

  • Dark One — Fire immune.
  • Wraith — Physical immune.
  • Death Clan — No base immunity in this pool entry.
  • Bone Archer — Poison immune.
  • Bone Mage — Fire immune.
Jail Level 2

Base area levels: Normal 10 · Nightmare 41 · Hell 71.

  • Dark One — Fire immune.
  • Wraith — Physical immune.
  • Death Clan — No base immunity in this pool entry.
  • Bone Archer — Poison immune.
  • Bone Mage — Fire immune.
Jail Level 3

Base area levels: Normal 10 · Nightmare 41 · Hell 71.

  • Dark One — Fire immune.
  • Wraith — Physical immune.
  • Death Clan — No base immunity in this pool entry.
  • Bone Archer — Poison immune.
  • Bone Mage — Lightning immune.

Monster counts, clear times and rewards per hour have not been measured by this catalogue.

Game data 3.3.93847 · Resurrected

What to clear with Blizzard

Include champion and unique packs, plus bosses on the selected route. Their drop pools differ; use the item finder for a particular item rather than assuming every enemy can drop it.

Follow the named targets in route order and clear nearby packs your attacks can hurt. Optional targets can be skipped.

Barracks · Hell

Black Rogue: Skip unless you can break the immunity or use another damage type.

Death Clan, Devilkin Shaman, Bone Archer, Bone Mage: Use cold damage.

Jail Level 1 · Hell

Dark One, Wraith, Death Clan, Bone Archer, Bone Mage: Use cold damage.

Jail Level 2 · Hell

Dark One, Wraith, Death Clan, Bone Archer, Bone Mage: Use cold damage.

Jail Level 3 · Hell

Dark One, Wraith, Death Clan, Bone Archer, Bone Mage: Use cold damage.

These suggestions use ordinary monster immunities for the selected difficulty and your build’s listed damage types. A damage type may require another skill, a corpse or a particular target type. They do not guarantee a fast or safe kill. Named enemies and unique modifiers can differ; check immunities in-game. Immunity-breaking gear and mercenary damage are not assumed.
THIS AREA

Items to look for

Hell · While this area is terrorized. Assumes you created the game at level 92.

Hunt champion and unique packs in Barracks and Jail. Look for monsters with blue or gold names.

Show 11 more items

Search the full item database →

These are examples of unique items that can drop, not guaranteed rewards or a full loot list. Other high-level Hell Terror Zones share these items. Named bosses and chests have different drop rules; only the enemies named above are covered. Identify gold items to see what you found. We do not calculate drop chances.

About these drops
HOW WE KNOWRun times, scores, and links

Scores are rough guide estimates. Run times and rewards per hour have not been measured. Zone names and named routes come from the links below.