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UNIQUE ITEM
Blood Crescent
KEEP, EQUIP OR TRADE?
Builds & value
What this item is for
A unique Sword.
- Usable from character level 7.
- This item counts toward your Holy Grail collection.
- Compare its bonuses with your current gear. An item can be useful while levelling even when it is absent from the published build lists.
Bonuses to compare (6)
- All resistances: 15%
- Enhanced damage: 60–80%
- Life: 15
- Open wounds: 33%
- Increased attack speed: 15%
- Life stolen per hit: 15%
Trading interest: Compare the rolls
Compare the same item and similar bonuses when checking recent trades. A listed asking price may be higher than what buyers pay.
This is a rough guide, not a live price. Compare recent trades for your ladder or non-ladder mode, platform, Hardcore setting, and item rolls.
Sources used for this guide
BEST SOURCE
Andariel
Catacombs Level 4
Normal · Monster level 12
About 96 kills per drop
This is an average, not a guarantee. Travel and time to kill are not compared.
Per named enemy. Minions are not counted.
Resurrected · One player · 300% Magic Find · Repeat kills. Terror Zones, when included, assume you created the game at level 92.
Ranked by average drops per kill. Travel time, kill speed, Find Item and chest drops are not included.
OTHER PLACES
4579 compared
Other sources
The Cow King
The Secret Cow Level
Normal
About 100 kills per drop
Per named enemy. Minions are not counted.
Pitspawn Fouldog
Jail Level 2
Normal
About 387 kills per drop
Per named enemy. Minions are not counted.
Mephisto
Durance of Hate Level 3
Normal
About 432 kills per drop
Per named enemy. Minions are not counted.
Blood Raven
Burial Grounds
Normal
About 463 kills per drop
Per named enemy. Minions are not counted.
Diablo
The Chaos Sanctuary
Normal
About 471 kills per drop
Per named enemy. Minions are not counted. ITEM DETAILSBase item, requirements, and properties
- Base item
- Scimitar
- Required level
- 7
- Quality level
- 10
- Treasure class
- 6
- How it is made or found
- Drops from monsters
Selected properties
- All resistances: 15%
- Enhanced damage: 60–80%
- Life: 15
- Open wounds: 33%
- Increased attack speed: 15%
- Life stolen per hit: 15%